Hello everyone, I hope I'm posting this in the right place. I've been creating sprite sheets for my game and all of them are about double the height as the standard 48x48 character, but still the same 48 width. The playable characters all work fine when I'm implementing the new character sheets, but the NPCs that I add through events will only utilize half of the sprite. Is there any way to fix this? Thanks in advance!
Are you sure they are only using half of the sheet? You see in the editor it will only show half the sheet (as the event can only show 48 x 48 of the sprite no matter what), but when you test play, it should show all of it. Test play the game and see how it looks.
That's weird it works if I select the top half of the sprite, but not if I select the bottom half. (Which I did...) Thanks, glad it was an easy fix.