Famon0914

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Hi everyone,

It's me, again, with yet another request for help with MV lol. So, anyhoo, I've run a deployment of my game, and whenever I get into a battle and when an enemy attacks, I randomly get this Loading Error - Failed to load: img/animations/Holw.png. (See attached screengrabs).

It does not do this during a run in the engine, and I have checked the source files, and the animation is in there. As far as I know, I am not actually using this in any animation, at least not the animations I have set up myself.

I have also searched for this error, and while I have located a few results, nothing has worked yet that I have tried. Maybe I'm just dense, though. Any help, as always, would be greatly appreciated.

P.S. I might ask you exactly what you're talking about.
 

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ct_bolt

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Hi everyone,

It's me, again, with yet another request for help with MV lol. So, anyhoo, I've run a deployment of my game, and whenever I get into a battle and when an enemy attacks, I randomly get this Loading Error - Failed to load: img/animations/Holw.png. (See attached screengrabs).

It does not do this during a run in the engine, and I have checked the source files, and the animation is in there. As far as I know, I am not actually using this in any animation, at least not the animations I have set up myself.

I have also searched for this error, and while I have located a few results, nothing has worked yet that I have tried. Maybe I'm just dense, though. Any help, as always, would be greatly appreciated.

P.S. I might ask you exactly what you're talking about.
Typo... you have the file named howl but the system is attempting to load an image by the name of "holw"

Edit: nevermind that was just what you typed... I looked at the screenshot and it is indeed the correct filename
 

Showsni

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I notice "OneDrive" in your filepath there - is your project actually stored in One Drive? That can cause issues for RPG Maker, as it can try to sync online whilst you're working on things and end up causing problems with the database. It's better to keep it wholly on your PC.
 

ct_bolt

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I notice "OneDrive" in your filepath there - is your project actually stored in One Drive? That can cause issues for RPG Maker, as it can try to sync online whilst you're working on things and end up causing problems with the database. It's better to keep it wholly on your PC.
I was just about to mention the same thing

Do any of your other animation files display as they should?
 

Andar

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1) as said above, don't work on your project while it is inside a cloudsync'ed folder (Onedrive in your case) as that can destroy every file you have there. But that has nothing to do with your current problem.

2) the failed to load error can happen if either the file or the folderpath breaks the networking rules.
And your folderpath is not completely visible in your screenshot - if one of the folders above "brdlg" contains a space or something similar, that can be the cause.
Just make sure the new location (when moving outside the Onedrive) is a correct one.

3) Capitalisation
Windows has the unfortunate problem of displaying all filenames with capital first letters even if they do not have them, and to load the wrong file when a Capitalisation error is detected.
howl.png and Howl.png are two different files, because the letters h and H are different for a computer. And contrary to windows settings, browsers (like the one running the playtest) do not load the file with the wrong capitalisation but display a failed to load if they happen on a case where the windows display funcion is hiding the difference.

In your case, the file is expected with a H - I suggest manually renaming it with a H just in case that Windows has mixed up the display of the filename.
 

ATT_Turan

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Windows has the unfortunate problem of displaying all filenames with capital first letters even if they do not have them
Really? Is this a localization thing? I've never experienced it on any of my computers with U.S. English Windows - I always see plenty of files that start with lower case letters.
 

Andar

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@ATT_Turan it might be a setting or different between the different Windows versions (sometimes Microsoft can learn).
I have encountered it a lot of times, especially years ago - but since I always made sure to handle things correctly with my own files I don't know if the problem might have changed in the latest few windows versions.
 

Famon0914

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I notice "OneDrive" in your filepath there - is your project actually stored in One Drive? That can cause issues for RPG Maker, as it can try to sync online whilst you're working on things and end up causing problems with the database. It's better to keep it wholly on your PC.
It is on my PC - on my desktop. I'm not sure if this is a windows 11 thing or not, but it's on my local machine.
 

Andar

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but it's on my local machine.
not exactly
Microsoft has tricked you to make your entire document folder into a cloudsync'ed folder - that is what the onedrive folder in your path is.
which basically means that all your data is automatically copied and synchronized to a serverfarm owned by Mycrosoft, no matter how secure you think your local computer is.

and that cloudsync can also be one of the causes for damaged files due to the access technology that the maker (and other databasing programs like MS Access or Filemaker Pro) use.
Which is why I pointed that out first in my posts above.
 

Famon0914

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not exactly
Microsoft has tricked you to make your entire document folder into a cloudsync'ed folder - that is what the onedrive folder in your path is.
which basically means that all your data is automatically copied and synchronized to a serverfarm owned by Mycrosoft, no matter how secure you think your local computer is.

and that cloudsync can also be one of the causes for damaged files due to the access technology that the maker (and other databasing programs like MS Access or Filemaker Pro) use.
Which is why I pointed that out first in my posts above.
I will definitely try to move it. However; I must add that my old PC (current is only a few months old) it was for sure on the local machine, and this error still happened.

I am going to run through all the recommended fixes, and then update. Unfortunately I had another project that needed my attention, as usual lol
 

Famon0914

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Necropost!!! Sorry for the ridiculously late delay. I've been working a lot of hours to save up money, and other projects (like building a prop for a friend).

Okay, so I have uninstalled OneDrive from the PC. First problem down.
 

Andar

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Necropost!!!
no, it's not - that rule does not apply for cases where the OP needs further help in the same problem.
and since it's more than 72 hours it's an allowed and regular bump.


First problem down.
That said, can you give screenshots of the current state and summarize what now works and what is still a problem?
 

Famon0914

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no, it's not - that rule does not apply for cases where the OP needs further help in the same problem.
and since it's more than 72 hours it's an allowed and regular bump.
Sweet. I still feel bad for leaving everyone that has offered help hanging, though.

That said, can you give screenshots of the current state and summarize what now works and what is still a problem?
I have attached screenshots. It's still not working right. I have uninstalled OneDrive from the computer, yet my desktop is still attached? o_O I don't understand that.

I have also confirmed that yes, Windows does display capitalization even when there it's lowercase. However, I have double-checked that the "Howl" is named accordingly with a capitalized H.
 

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Famon0914

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One of the posts I had originally read through on a similar issue, someone mentioned that you shouldn't delete anything from the source material. Well, I did delete some stuff from the database that I wasn't going to use. There are also gaps in the database for things I was going to fill in later, including animations. I'm wondering if I have accidentally removed something that I shouldn't have.

If so, I might just start over, as I absolutely want to see this through. Frustrated beyond words.
 

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Andar

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I'm wondering if I have accidentally removed something that I shouldn't have.
possible but unlikely, and easy to identify.

if you delete something from the database, it either removes a referenced ID or places empty data inside. That can cause errors, but not load errors (missing database obects end up as "of undefined" in the error messages).

That said, it does point to another direction for the bughunt.
Which skill are you trying to use when the error happens? Please provide a screenshot of the database of that skill.
If this happens when an enemy tries to use a skill, please check in the enemy action pattern which skill that might have been and provide screenshots of those.
 

Showsni

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Could the capitalisation of the file extension cause issues? I note from your screenshot that you have file extensions hidden, but I can imagine a world where some systems might treat Howl.PNG differently to Howl.png (I'm kind of clutching at straws here, though).
 

Famon0914

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Could the capitalisation of the file extension cause issues? I note from your screenshot that you have file extensions hidden, but I can imagine a world where some systems might treat Howl.PNG differently to Howl.png (I'm kind of clutching at straws here, though).
This could very well be as web development is the same when hosting local versus uploading to certain hosting servers. However, this is a RTP animation so I'm not sure if that will matter. But I will definitely try this when I get home.
 

Famon0914

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possible but unlikely, and easy to identify.

if you delete something from the database, it either removes a referenced ID or places empty data inside. That can cause errors, but not load errors (missing database obects end up as "of undefined" in the error messages).
Okay. I think I'm agreement that it is not this. At least, not this time. Which is a good haha.
That said, it does point to another direction for the bughunt.
Which skill are you trying to use when the error happens? Please provide a screenshot of the database of that skill.
If this happens when an enemy tries to use a skill, please check in the enemy action pattern which skill that might have been and provide screenshots of those.
It happens whenever an enemy attacks. As of right now, they have the same 'basic attack' as the actors do (which is action sequence modified to run close to the target and run the swing motion). So far it's only happened on slimes and turtles, which are the only enemies in that region.

I'll try to figure out how to check the action pattern, as I'm not familiar with where the action pattern is. Maybe under the enemy tab in the DB?
 

Famon0914

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If this happens when an enemy tries to use a skill, please check in the enemy action pattern which skill that might have been and provide screenshots of those.
The patterns of the enemies in question, so far, is very simple. They only have 'attack' as of right now. Howl.png is not tied to 'attack'.
 

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Andar

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I described how to check which skill the enemy uses in order for you to give us a screenshot of that skill, to check if it may contain anything that causes this...
 

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