- Joined
- Jun 14, 2015
- Messages
- 85
- Reaction score
- 15
- Primarily Uses
I created extra animations on the sprite sheet for a specific character.
For example, if my archer uses skill 32, this would activate the "thrust" animation I designed on their sprite sheet, then the thrust animation would play backwards, then play the "swing" animation slowly.
Or skill 33 would play the "swing" animation and then go in reverse and freeze in the sv actor index number 3.14(the middle of the swing animation).
I think this would fall under being an "action sequence", but I'm not sure how to code these movements in the notes or as a common event.
I really need assistance with this, especially since I plan to submit it as part of a portfolio demonstrating my animating.
For example, if my archer uses skill 32, this would activate the "thrust" animation I designed on their sprite sheet, then the thrust animation would play backwards, then play the "swing" animation slowly.
Or skill 33 would play the "swing" animation and then go in reverse and freeze in the sv actor index number 3.14(the middle of the swing animation).
I think this would fall under being an "action sequence", but I'm not sure how to code these movements in the notes or as a common event.
I really need assistance with this, especially since I plan to submit it as part of a portfolio demonstrating my animating.
