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- Feb 21, 2017
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Well Let me explain the Mechanics in my Game. I'm making a Game where there are 2 Maps - One for Day and One for Night. As soon as Day-time expires, I plan to transfer the Player over to the Night-time Map. The problem is while I know how to do this along with the Screen fade, I have no idea how to save the Player Location before transferring the Player over to the new Map.
From the Player's perspective, Everything is normal, its just night instead of day and he sees the Character at the same place, turning towards same direction where it was 2 secs ago, After a Scree fade. How do i achieve this in the simplest possible way ?
Thanks in advance for any help.
From the Player's perspective, Everything is normal, its just night instead of day and he sees the Character at the same place, turning towards same direction where it was 2 secs ago, After a Scree fade. How do i achieve this in the simplest possible way ?
Thanks in advance for any help.

