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- Jul 31, 2017
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Is there a way to change the position of where a skill animation will play besides the default: Head, Center, Feet, Screen?
I would like my animation to change the x,y position, depending on what enemy it is being cast upon. The reason is i'm using various sizes of enemies and it's kinda exhausting to make so many animations of one type for so many enemies just to position it the right way. I'm currently using "yanfly's SV enemies" and "yami's sideviewbattler" plugins. I would be glad, if this could be solved, since i'm relatively new to javascript coding.
I would like my animation to change the x,y position, depending on what enemy it is being cast upon. The reason is i'm using various sizes of enemies and it's kinda exhausting to make so many animations of one type for so many enemies just to position it the right way. I'm currently using "yanfly's SV enemies" and "yami's sideviewbattler" plugins. I would be glad, if this could be solved, since i'm relatively new to javascript coding.
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