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- May 3, 2016
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Hello,
I'm trying to make a skill that would call on a common event that would do something different depending what enemy was targeted, but based on the enemy ID rather than the troop index. I would imagine I could use the script call for the conditional trigger but I don't know what the code would be.
Is that even possible? If so, what would be the script to use? If not, any suggestions would be greatly appreciated.
Thanks in advance.
I'm trying to make a skill that would call on a common event that would do something different depending what enemy was targeted, but based on the enemy ID rather than the troop index. I would imagine I could use the script call for the conditional trigger but I don't know what the code would be.
Is that even possible? If so, what would be the script to use? If not, any suggestions would be greatly appreciated.
Thanks in advance.
