- Joined
- Jan 24, 2015
- Messages
- 4
- Reaction score
- 0
- First Language
- English
- Primarily Uses
What i'm trying to do is this: The player speaks with an inn keeper and has a list of choices. One of the options should display some text and then transport the player outside the inn (map).
The player is invisible and a cutscene rolls, the scene is a sprite walking a set amount of steps then the screen goes black. The player and the sprite get moved to a different spot in the map.
The screen come back and (player still invisible) the sprite moves around, some text appears and then the player gets moved back to the inn where they where before(now visible).
My problem is that i'm having a bit of trouble with this (Can i even do this? Do i need a script for this?)
When i get the player out of the inn and outside where they need to trigger the event, the sprite follows the path but when the event reaches the end of its move route the game freezes.
Anyone know what I should do?




The player is invisible and a cutscene rolls, the scene is a sprite walking a set amount of steps then the screen goes black. The player and the sprite get moved to a different spot in the map.
The screen come back and (player still invisible) the sprite moves around, some text appears and then the player gets moved back to the inn where they where before(now visible).
My problem is that i'm having a bit of trouble with this (Can i even do this? Do i need a script for this?)
When i get the player out of the inn and outside where they need to trigger the event, the sprite follows the path but when the event reaches the end of its move route the game freezes.
Anyone know what I should do?




Last edited by a moderator:


