- Joined
- Feb 11, 2019
- Messages
- 13
- Reaction score
- 2
- First Language
- Italian
- Primarily Uses
- RMMV
Hello. I recently tried to make a time stop ability, basically a common event (called with Yanfly's Button Common Events plugin) that, using a switch, stop all moving NPCs for 10 seconds. To make the time stop work only 10 seconds I am using SumRndmDde's Timer Upgrade plugin (it should also work without the plugin, I'm using it because it's more pratical).
I'm having some trouble with this though.
The most important problem, the button to use this ability is spammable, so if you keep pressing the button, the timer keeps resetting, making the whole time limit useless.
Moreover, when the timer expires and time start moving again, NPCs will start their route from the beginning, not from where they stopped (obviously their position is not reset, but they wont remember how many steps they have done).
Can someone help me solve this two issues?
Here's how I made the common event:
Basically when the switch "timestop" is ON, it will trigger a empty page on a NPC, who will stop moving (or talking).
When timer expires common event 3 will set the "timestop" switch OFF, making the NCP moving again.
Thanks.
I'm having some trouble with this though.
The most important problem, the button to use this ability is spammable, so if you keep pressing the button, the timer keeps resetting, making the whole time limit useless.
Moreover, when the timer expires and time start moving again, NPCs will start their route from the beginning, not from where they stopped (obviously their position is not reset, but they wont remember how many steps they have done).
Can someone help me solve this two issues?
Here's how I made the common event:

Basically when the switch "timestop" is ON, it will trigger a empty page on a NPC, who will stop moving (or talking).
When timer expires common event 3 will set the "timestop" switch OFF, making the NCP moving again.
Thanks.