Alright, so I have started making a new game and I need some help with the class selection portion. I would like the player's class to be determined by the actions that they make in the opening sequence. So far, If a player chooses to do a certain action, it adds a variable +1 to one class, while it subtracts a variable -1 from the other two classes. The problem is that if the player chooses a certain set of actions it is possible to have two classes with the same amount of points leaning toward them. I know this sounds a bit confusing, but any help regarding my issue is much appreciated. Thanks.