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I have an event in which I have a NPC approach the player. After a quick convo she moves away and stays in one spot. Using parallel process I can keep her there. problem is I have some new text for her  to say to the player if they were to approach and talk to her via action button trigger. Parallel Process will either do an infinite loop of the text or she returns to her event startingl place if I turn it off. How do I allow players to interact with her via action buttons while keeping parallel processing so she will stay at the new spot pernamently? Thanks in advance.

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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