Hello everyone!
I have been having trouble trying to figure out how to do a puzzle for a dungeon in my game.
The player encounters a dragon guarding a door.
The dragon won't allow player to pass through door, unless the player bring 5 sacrifices to it.
The player then has to lure the monsters in front of dragon.
One the monster is in front of dragon, the dragon will consume it.
Once the dragon has consumed 5 monsters, the door will open.
Can someone explain to me, how I would make a puzzle like this?
Thank you
I have been having trouble trying to figure out how to do a puzzle for a dungeon in my game.
The player encounters a dragon guarding a door.
The dragon won't allow player to pass through door, unless the player bring 5 sacrifices to it.
The player then has to lure the monsters in front of dragon.
One the monster is in front of dragon, the dragon will consume it.
Once the dragon has consumed 5 monsters, the door will open.
Can someone explain to me, how I would make a puzzle like this?
Thank you








