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- May 31, 2017
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- 94
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- RMMV
I seem to be getting the error "Cannot read property 'getFloatHeight' of null" when the enemy single targets the wyvern, goes up to it and kills it. If the wyvern dies from an attack that targets all allies, I do not receive an error, and the wyvern dies and despawns normally. My SRD plugins are all below the yanfly plugins, as I have heard that is how it runs most effectively, but in this case, it is not.
Here are the details on the error:
TypeError: Cannot read property 'getFloatHeight' of null
at Game_Summon.Game_Battler.cameraPosY (/C:/Users/Jared%20Oehrlein/Desktop/Durandal/js/plugins/YEP_X_ActSeqPack3.js:770)
at Function.BattleManager.targetPosY (/C:/Users/Jared%20Oehrlein/Desktop/Durandal/js/plugins/YEP_X_ActSeqPack3.js:717)
at Function.BattleManager.cameraFocusY (/C:/Users/Jared%20Oehrlein/Desktop/Durandal/js/plugins/YEP_X_ActSeqPack3.js:668)
at Function.BattleManager.cameraY (/C:/Users/Jared%20Oehrlein/Desktop/Durandal/js/plugins/YEP_X_ActSeqPack3.js:654)
at Game_Screen.updateBattleCamera (/C:/Users/Jared%20Oehrlein/Desktop/Durandal/js/plugins/YEP_X_ActSeqPack3.js:816)
at Game_Screen.update (/C:/Users/Jared%20Oehrlein/Desktop/Durandal/js/plugins/YEP_X_ActSeqPack3.js:789)
at Scene_Battle.update (rpg_scenes.js:2253)
at Scene_Battle.update (/C:/Users/Jared%20Oehrlein/Desktop/Durandal/js/plugins/YEP_BattleEngineCore.js:4546)
at Scene_Battle.update (/C:/Users/Jared%20Oehrlein/Desktop/Durandal/js/plugins/YEP_VictoryAftermath.js:878)
at Function.SceneManager.updateScene (rpg_managers.js:2024)rpg_managers.js:1949 SceneManager.catchException
Can anyone help?
Thanks in advance.
Here are the details on the error:
TypeError: Cannot read property 'getFloatHeight' of null
at Game_Summon.Game_Battler.cameraPosY (/C:/Users/Jared%20Oehrlein/Desktop/Durandal/js/plugins/YEP_X_ActSeqPack3.js:770)
at Function.BattleManager.targetPosY (/C:/Users/Jared%20Oehrlein/Desktop/Durandal/js/plugins/YEP_X_ActSeqPack3.js:717)
at Function.BattleManager.cameraFocusY (/C:/Users/Jared%20Oehrlein/Desktop/Durandal/js/plugins/YEP_X_ActSeqPack3.js:668)
at Function.BattleManager.cameraY (/C:/Users/Jared%20Oehrlein/Desktop/Durandal/js/plugins/YEP_X_ActSeqPack3.js:654)
at Game_Screen.updateBattleCamera (/C:/Users/Jared%20Oehrlein/Desktop/Durandal/js/plugins/YEP_X_ActSeqPack3.js:816)
at Game_Screen.update (/C:/Users/Jared%20Oehrlein/Desktop/Durandal/js/plugins/YEP_X_ActSeqPack3.js:789)
at Scene_Battle.update (rpg_scenes.js:2253)
at Scene_Battle.update (/C:/Users/Jared%20Oehrlein/Desktop/Durandal/js/plugins/YEP_BattleEngineCore.js:4546)
at Scene_Battle.update (/C:/Users/Jared%20Oehrlein/Desktop/Durandal/js/plugins/YEP_VictoryAftermath.js:878)
at Function.SceneManager.updateScene (rpg_managers.js:2024)rpg_managers.js:1949 SceneManager.catchException
Can anyone help?
Thanks in advance.