leoroura

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Hello everyone!
I am in desperate search of a HUDMAKER expert. Well, maybe not expert, but someone who knows what they're doing (not me lol) So here's my issue:

I have a particular HUD i made based on a three-candle system. (The gauge bars are placed behind a big picture i'm using as a hud template)
candle.png

What i want to do, is to add the fire to the top of the three candles (specially the biggest one, with the yellow gauge)
So i was thinking... how would it be possible to add a picture of a fire that constantly sets its coordinates to the current stat value of the gauge?

Here's a picture explaining what i want to achieve:

Untitled-2.jpg

Any kind of help is highly appreciated (im pretty desperate on this one lol) Thanks in advance!!
 

Landazar

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With SRD Hud Maker it's not possible to do that. Just checked in my project.
The only I could come up id parallel eventing showing candle's flame and position it with variable

parallel event:
set variable: Current Y of pic - Player HP

depending how you scripted your stuff
 

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just gonna leave this here... if ya know ya know...
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BCj
So I went to Alladin the musical, for the first time since I lost my sight. Was very stressed as I wasn't sure I could see it well. But I saw most of it sitting on row 2! Which is great. So I just booked 4 more musicals for 2023 :D
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Trying to pixel a stone and feeling like I forgot how to do pixel art in itself.

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