- Joined
- Jan 4, 2017
- Messages
- 78
- Reaction score
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- Primarily Uses
hi, im trying to add personality to each enemy by having it so short random blurps are outputted on message window during combat based on If else timer conditionals. What i'm having trouble with is, that the timer in troop events never goes off for some reason. here's what i got so far,
page one troop event
turn end = moment (so every turn it repeats)
switch on
page two troop event
condtion = switch on = moment (so every time switch is on it repeats)
if timer => 1 minute
text message output
else
nothing
end
switch off
not sure what im doing wrong with timer, how do you use it effectively? i read it generally only works with autorun but how do i autorun in troop event?
page one troop event
turn end = moment (so every turn it repeats)
switch on
page two troop event
condtion = switch on = moment (so every time switch is on it repeats)
if timer => 1 minute
text message output
else
nothing
end
switch off
not sure what im doing wrong with timer, how do you use it effectively? i read it generally only works with autorun but how do i autorun in troop event?

