- Joined
- Jan 15, 2022
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- 6
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- RMMZ
Hello all.
So my promblem is this: I'm planning on using a Shaman type character that can transform different "animal stances" which grand them bonuses to different stats. In order to showcase the different stances, I want to change the character's SV Battler into the specific animal battle sprite for a short amount of time.
The stat changes work just fine but the transformation isn't happening in battle. I tried to create the effect with a skill that triggers 1. a status that changes the stats of the character and 2. a common event that triggers the change of sprites - waits - and then transforms the character back. But the sprite change just does not happen. I already tried just changing the sprite once (into a bear) but that also didn't work. I've attached what I've done in trying to make this work.
Thanks in advance for any help!
So my promblem is this: I'm planning on using a Shaman type character that can transform different "animal stances" which grand them bonuses to different stats. In order to showcase the different stances, I want to change the character's SV Battler into the specific animal battle sprite for a short amount of time.
The stat changes work just fine but the transformation isn't happening in battle. I tried to create the effect with a skill that triggers 1. a status that changes the stats of the character and 2. a common event that triggers the change of sprites - waits - and then transforms the character back. But the sprite change just does not happen. I already tried just changing the sprite once (into a bear) but that also didn't work. I've attached what I've done in trying to make this work.
Thanks in advance for any help!