- Joined
- Jan 4, 2017
- Messages
- 78
- Reaction score
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Hi, i'm trying to create a skill that hits a foe or foes with the lowest hp, like a sniper skill. using yanfly lunatic mode target core.
Here's what i have so far, its not working and the code seems right to me any help please?
<Custom Target Eval>
var lowestMember = foes.aliveMembers()[0];
var lowestHP = lowestMember.hp;
for (var i = 1; i < foes.aliveMembers().length; ++i) {
var member = foes.aliveMembers();
if (member.hp < lowestHP) {
lowestHP = member.hp;
lowestMember = member;
}
}
targets.push(lowestMember);
</Custom Target Eval>
Here's what i have so far, its not working and the code seems right to me any help please?
<Custom Target Eval>
var lowestMember = foes.aliveMembers()[0];
var lowestHP = lowestMember.hp;
for (var i = 1; i < foes.aliveMembers().length; ++i) {
var member = foes.aliveMembers();
if (member.hp < lowestHP) {
lowestHP = member.hp;
lowestMember = member;
}
}
targets.push(lowestMember);
</Custom Target Eval>
