Need Help with YEP – Action Sequence, Targeting Random Enemies

abuzitin2000

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So i want to make a skill that jumps foward attacks 2 random enemies than jumps back.
I wrote this:

<Target Action>
move user: forward, 200, 20
jump user: 20, 20
wait for movement
wait: 5
motion thrust: user
action animation: targets
wait: 5
action effect: targets
wait: 40
move user: return, 20
jump user: 20, 20
wait: 25
</Target Action>

and selected scope: 2 random enemies

but this makes my character jump foward hit a random enemy jump back and repeat.
I want it to hit 2 random enemies at the same time.

How do i achive this?
 

Jules98

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Target actions are repeated for every individual target. You'll want to be using Whole actions if you want the entire sequence to affect all possible targets at once.
 

abuzitin2000

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Target actions are repeated for every individual target. You'll want to be using Whole actions if you want the entire sequence to affect all possible targets at once.
That did the job but it can still hit the same target twice. How do i make it so it always hits 2 diffrent enemies?
 

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