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[SIZE=10.5pt]Hello guys, umm I want to make an original menu for the modern-day role-playing game.[/SIZE]

[SIZE=10.5pt]I really need help because I don`t understand advance scripting…[/SIZE]

[SIZE=10.5pt]Here[/SIZE] [SIZE=10.5pt]is the sketch[/SIZE]

[SIZE=10.5pt]Menu Request.jpg[/SIZE]

[SIZE=10.5pt]You can access this from Menu Screen, and here we found:[/SIZE]

[SIZE=10.5pt]-  Bottom left[/SIZE]

[SIZE=10.5pt]Fragment List: Item on inventory that can be used to combine.[/SIZE]

[SIZE=10.5pt]                        (Control using Up/Down)[/SIZE]

[SIZE=10.5pt]-  Bottom right[/SIZE]

[SIZE=10.5pt]User: the one who combine it, every person has different way (ex: Cook, Mixing, Synthesize, etc)[/SIZE]

[SIZE=10.5pt]         [/SIZE][SIZE=10.5pt]This affects the result of combined item[/SIZE][SIZE=10.5pt].[/SIZE]

[SIZE=10.5pt]         (Change user using Left/Right)[/SIZE]

[SIZE=10.5pt]-  2 Circles[/SIZE]

[SIZE=10.5pt]These are the place to put on the fragments. (Animated)[/SIZE]

[SIZE=10.5pt]-  Custom Background[/SIZE]

[SIZE=10.5pt]Next[/SIZE] [SIZE=10.5pt]after you choose the fragments:[/SIZE]

Menu Request 2.jpg

[SIZE=10.5pt]There we can find out the cost of each material under the circles and the Alchemy bar point is decrease.[/SIZE]

[SIZE=10.5pt]You can`t execute combination if the Alchemy bar is not full enough.[/SIZE]

[SIZE=10.5pt]Press the 'ok' button to execute.[/SIZE]

[SIZE=10.5pt]Finally[/SIZE][SIZE=10.5pt], the item created:[/SIZE]

Menu Request 3.jpg

[SIZE=10.5pt]The 2 circles combined into one big circle with the new item in it.[/SIZE]

[SIZE=10.5pt]I want the circles to animate based on the way it combined (ex: burned if Forging, swirled in water if Alchemy)[/SIZE]

[SIZE=10.5pt]That’s it guys, I hope anyone can help me realize the idea [/SIZE] :)

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