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- Mar 31, 2014
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- 39
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First, this is not a scripting question. I know I will need to use scripting to get my idea to work. What I am having trouble with, is how to organize the graphics for my hp/mp bars.

Basically the top two bars represent the hp/mp. The third set represents hp/mp that have not yet been obtained. And the fourth set (which is incomplete as I need to finish the cracks and coloration) is supposed to represent depleted hp/mp out of their total. Would I simply make the empty bar and have one of each gem type for the graphic assets, clusters of gems or is there an easier/more accepted way?

Basically the top two bars represent the hp/mp. The third set represents hp/mp that have not yet been obtained. And the fourth set (which is incomplete as I need to finish the cracks and coloration) is supposed to represent depleted hp/mp out of their total. Would I simply make the empty bar and have one of each gem type for the graphic assets, clusters of gems or is there an easier/more accepted way?




