- Joined
- Feb 21, 2017
- Messages
- 350
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- English
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- RMMV
I'm making a a Single Character Game - Exploration / Survival themed, where the Player, A Female Archaeologist is visiting a Forest and is camping there surviving the weather and wild animals in the forest.
As the story unfolds, She explores and discovers clues and solves a Mystery in the Forest which ends up with her discovering an ancient artifact near some ruins. I'm not worried about content, Got plenty of maps and planned plenty of Database items and Story elements.
I never made any Towns or NPC, Because I want it to have the "Survival" feeling.
The eerie silence and lack of dialogue other than the Player herself, in the whole game makes it very weird for me. I feel like i'm doing something wrong. I mean, The whole game feels out of place, slightly. I have weather events done, Enemy encounters done, Story Events planned out. I even planned a Cabin system where Player upgrades items in the Cabin to give her benefits.
It just doesn't feel fun and exciting for some reason. Any suggestions to fix this and make it more exciting ?
As the story unfolds, She explores and discovers clues and solves a Mystery in the Forest which ends up with her discovering an ancient artifact near some ruins. I'm not worried about content, Got plenty of maps and planned plenty of Database items and Story elements.
I never made any Towns or NPC, Because I want it to have the "Survival" feeling.
The eerie silence and lack of dialogue other than the Player herself, in the whole game makes it very weird for me. I feel like i'm doing something wrong. I mean, The whole game feels out of place, slightly. I have weather events done, Enemy encounters done, Story Events planned out. I even planned a Cabin system where Player upgrades items in the Cabin to give her benefits.
It just doesn't feel fun and exciting for some reason. Any suggestions to fix this and make it more exciting ?
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