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So I have been browsing the web and do some market research for weeks from a popular indie game platform itch.io,To find some idea and inspirations to make games.
I peeked on patreons from a lot of indie developer, and I am very surprised that it’s the adult game/NFSW game that is making good amount of money per month.
They range from $2000-$5000 per month!! Some even reach $15k (Because it’s very high quality and had 3D fully animated nsfw scene, obviously good adult game is quiet rare so they deserve it.
But for most of them I tried the games they make and honestly most of the game are not even that good or polished.
So the purpose of why I make this thread is because I have several question:
1.How did they do it? I mean reached thousands of dollar via Patre.on with a mediocre game,sometimes with wonky controls and flat plot. Is it because of the NSFW element?
2.Is it the marketing technique? But there are so many games out there right now,there must be a way to make the game stand out?
3.It would really helped me if someone here willing to share their financial success with game development industry. Making game is an insane amount of work even if you are not alone,so of course it would be better if the game actually selling and people playing it.
I appreciate any Tips,comment, or maybe share your experience in game making.
I peeked on patreons from a lot of indie developer, and I am very surprised that it’s the adult game/NFSW game that is making good amount of money per month.
They range from $2000-$5000 per month!! Some even reach $15k (Because it’s very high quality and had 3D fully animated nsfw scene, obviously good adult game is quiet rare so they deserve it.
But for most of them I tried the games they make and honestly most of the game are not even that good or polished.
So the purpose of why I make this thread is because I have several question:
1.How did they do it? I mean reached thousands of dollar via Patre.on with a mediocre game,sometimes with wonky controls and flat plot. Is it because of the NSFW element?
2.Is it the marketing technique? But there are so many games out there right now,there must be a way to make the game stand out?
3.It would really helped me if someone here willing to share their financial success with game development industry. Making game is an insane amount of work even if you are not alone,so of course it would be better if the game actually selling and people playing it.
I appreciate any Tips,comment, or maybe share your experience in game making.
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