- Joined
- Jul 31, 2012
- Messages
- 443
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- RMMZ
I need a plugin to display skill animations when enemies use them in front-view battles, as this isn't possible by default.
That doesn't mean it was intended as a front-view animation. It could certainly be used in a side view system.The fire breath animation is a big cloud of flames that gets bigger as it seems to come at you (toward the screen).
I've tried looking. Its like looking for a needle in a haystack. Yanfly's Battle Engine Core didn't helpEdit: I did a test, and screen only makes it so that player animations show up, not enemy, even when set to screen. I tested it in a blank project and gave the default bat a skill which used Fire All One (default animation) and sure enough it didn't show up on screen in a blank project, no plug-ins.
Strange as I know in ACE they show up normally for me, so odd that MV would change that,
For a solution to this, maybe try a battle system plug-in? Some of them might already add this feature.
I made a boss rush demo that used that animation in a side-view battle & it didn't look right. Its clearly meant for front-view.That doesn't mean it was intended as a front-view animation. It could certainly be used in a side view system.
I found the one that enables animations when enemies target you in front-view. It's Yanfly's Battle Status Window. However, there's other quirks where apparently it wasn't designed with a 1 person party in mind. There seems to be no way to get it to work right as is so I'm still going to need a custom plugin that enables animations when enemies target you in front-view battles.I looked and in MV Version 1.1 and some Yanfly plug-ins I got the animations to show up, per an old video I took of that project. I don't have that project on this computer though (and it is badly out of date too), but maybe there's something there that will do what you want?
