Needing a makeover for my Status Windows

Discussion in 'JS Plugin Requests' started by TurquoiseDragoon, May 14, 2019.

  1. TurquoiseDragoon

    TurquoiseDragoon Villager Member

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    I'm looking for someone help me out and script a plugin for new status windows for my Actors. I'm planning to show Hit Rate and Evasion Rate with the parameters, and equipped skills using Yanfly's Equip Skills plugin.

    It will look something similar to Final Fantasy VIII's Status windows/screens, like this example...-

    -as opposed to the default screen. I have tried Yanfly's Status plugin and tried to make my own but I wasn't satisfied with Yanfly's Status Plugin, and I lack the skill to make a stable plugin for this.
     

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    Last edited: May 14, 2019
    #1
  2. TurquoiseDragoon

    TurquoiseDragoon Villager Member

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    Bumping this in hopes someone could help me out with this request
     
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  3. Creative Ed

    Creative Ed Veteran Veteran

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    Hi @TurquoiseDragoon have you tried SRD's Super Tools Engine?
    It pretty much lets you reorganize windows the way you want them and works with almost every plug-in.
     
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  4. Weremole

    Weremole Veteran Veteran

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    The status screen is a single window however so Supertools can't help much there. He'd also need custom code to show the equipped passive skills.
     
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  5. Silva

    Silva Scoobityboo Veteran

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    Give this a shot if you haven't found anything yet.

    https://www.dropbox.com/s/1y3usbltbaht196/SilvaAltStatusMenuTD.js?dl=0

    You'll need to use js evals in the plugin parameters to get the auto skill information into the menu as I'm not sure how you're implementing these.

    Let me know how you get on - I'm on holiday for a week after today but will reply when I'm back.
     
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  6. TurquoiseDragoon

    TurquoiseDragoon Villager Member

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    Thanks Silva I'll see what I can do with this!
     
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  7. TurquoiseDragoon

    TurquoiseDragoon Villager Member

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    Hey I know it's been a while! I've been pretty busy with work and college but I've implemented the script aside from the equipped skills usage I was going to use. The window I would need already actually exists. It's just a skill list from the skills menu. Using SumRndDde's Super Tools Engine, I saw the window was just called "Window_SkillList"
    Capture2.JPG

    If you could draw "Window_SkillList" on the status scene and replace "Window_StatusCustom" with it for me, that would help me solve the issue I am having with utilizing your plugin.
    Capture.JPG

    Otherwise, I really like the plugin a lot and appreciate all the help you've given me with this plugin already!
     
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  8. Silva

    Silva Scoobityboo Veteran

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    Window_SkillList is responsible for showing all the skills across all skill types. For me to add that window properly I would need to know what value the plugin was passing to Window_SkillList when it is displaying equipped auto-skills, otherwise it would display different skills depending on what skill type was last selected from the menu's skill section.

    I should be able to figure it out if you send me a link to the plugin though.
     
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  9. TurquoiseDragoon

    TurquoiseDragoon Villager Member

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    Awesome, I'll send the plugin later tonight after work. I assume you mean Yanfly's Equip Skills plugin, correct?
     
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  10. TurquoiseDragoon

    TurquoiseDragoon Villager Member

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    Here's the YEP_EquipBattleSkills plugin and the plugin you made me.
    Thanks for your help again, Silva!
     

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  11. Silva

    Silva Scoobityboo Veteran

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  12. TurquoiseDragoon

    TurquoiseDragoon Villager Member

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