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I am wanting to make up a set of states and skills that would be very effective if used together, but I'm not sure how to make the note tags. Like, it has the stackable "toxin" state (I have seen your stacking poison tutorial, and it's somewhat what I'm looking for, but not quite.) and this toxin state does nothing on its own. It just stacks. Now, I want two abilities -- one called "purge" and one called "toxicify". What I want purge to do is to count the number of stacks, and then remove all of them, but doing a large percent of damage based on the number of stacks. And what I want toxicify to do is to count the number of stacks like the first one, but this time, instead of doing one flat amount of damage, I'd like it to turn the stacks into a poison state. (I will most likely set up multiples of this state based on how many counters) and the poison will do more damage based on the number of stacks. Is there a way to do this?

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