negative variable on screen

Plyastudio

Villager
Member
Joined
Mar 6, 2019
Messages
10
Reaction score
0
First Language
italian
Primarily Uses
VNM
hello, I have a problem, for the game I'm creating I have to show some variables on the screen,I wondered if there was a way to prevent the variables from becoming negative, managing to stop them at 0.

in another program I was enough to insert in the script entry:

[if exp="f.var<=0"]

[eval exp="f.var=0"]

[endif]

is there a similar command for VN Maker too?
I looked everywhere and I did not find a solution ...
 

Plyastudio

Villager
Member
Joined
Mar 6, 2019
Messages
10
Reaction score
0
First Language
italian
Primarily Uses
VNM
Tthank you so much !! <3
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??

Forum statistics

Threads
105,860
Messages
1,017,040
Members
137,569
Latest member
Shtelsky
Top