- Joined
- Jul 3, 2019
- Messages
- 146
- Reaction score
- 384
- First Language
- English
- Primarily Uses
- RMVXA
Inevitably, I'll edit assets whenever working on a project, and I'd like to share them with everyone.
So… Here’s what can be shared.
A mix of clumping/rearranging, Recolors, Frankensteining, and other edits. Won’t include those too specific/non-versatile to share, and others are not allowed due to original artist’s wishes.
More will likely come as I continue to work on various projects.
(I already have something in progress no doubt)
I’ll also have a one-stop download location over at itch which includes all these resources, relevant credits, and possibly more someday:
https://legonenen.itch.io/nenens-vxace-resource-edits-pack
v1 - Jun 8, 2021 - Minor update adding System graphics
v1.2 - February 8, 2022 - Stone&Snow update. Includes some work heavily inspired by Celianna’s tilesets.
v.1.3 - June 2, 2022 - Science^Fantasy update. Mack sprites, and edits of stuff from Enterbrain's Tsukuru blog mostly
v1.2 - February 8, 2022 - Stone&Snow update. Includes some work heavily inspired by Celianna’s tilesets.
v.1.3 - June 2, 2022 - Science^Fantasy update. Mack sprites, and edits of stuff from Enterbrain's Tsukuru blog mostly
I’d appreciate any feedback regarding my mistakes, possible improvements, etc.
- TERMS OF USE:
- Credit: Nenen/LegoNenen (or C.N.Gentle) + specific people mentioned near resources.
- Edits are allowed, but remember all relevant credits. (Sharing your own edits is also allowed, just don't change usage requirements)
- Any RpgMaker requirements will be next to the appropriate resources.
- Free for non-commercial & commercial games (exceptions will be noted)
- Don’t repost without permission.
- Don’t change usage requirements. They must remain free for use, free to edit, etc.
- (optional) Please tell me about your project!
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
World (Field type):
These first two are mostly a subtle darkening/contrasting, though A2 has some more involved re-colors and editing in the form of the dark green hills (fits the dark grass) and the two forms of the green mountains (one is slightly taller then the other)
A1:

A2:

Additional Credits: Enterbrain/Kadokawa
Many types of edits... Some of these were previously edited by Candacis.
B-E (Decor):

Additional Credits: Enterbrain/Kadokowa ; Candacis
Owning RPGMaker VX/VX Ace is required for all RTP
_______
Outside (Area type):
Bunches of stuff here, Including my own darker RTP grass with water. There’s a several special Autotiles that are meant to be used together with the originals and must be placed with shift-mapping.
(Sha just has a custom Shadow, Spe has most custom shadowing and the two edging for the special waterfall on the top right—the bluer one is with original rtp, the other with my recolored one.)
Also have two versions of the ‘port’ auto-tile with a different stone then the original, and the ‘alt’ where you can see the brick just under the water-level a tad.
Finally there’s the two edges for waterfall transitions the one on the left is for the top, the right for the bottom.
A1:

My darker rtp grass and dirt (Still don’t like the rtp dirt though) various edits for cobblestone, a larger road edging and grass edging.
A2:

Not much here, Slightly taller stubs on the castle tops, and recolors of walls and the aforementioned castle top
A4:

Bunches of random edits including more flowers for windows, Barred windows, opened flaps versions, taller RTP tree and dead version. Recolored Barricade, blue banners, recolored towers, etc…
B-E (Decor):

All three of these waterfall edits are intended to be used alongside the special autotile waterfall edit from A1.
Here’s an example usage:

!Character$:

Additional Credits: Enterbrain/Kadokawa
Owning RPGMaker VX/VX Ace is required for all RTP
_______
System Graphics:
Here’s some new windows I edited. Including new ‘cursor’, backgrounds, color, and styles. (If you want a different combination, I recommend using Gimp or other image editor to just Cut-and-Paste what you like.)

Additional Credits: Enterbrain/Kadokawa
Owning RPGMaker VX/VX Ace is required for all RTP
These first two are mostly a subtle darkening/contrasting, though A2 has some more involved re-colors and editing in the form of the dark green hills (fits the dark grass) and the two forms of the green mountains (one is slightly taller then the other)
A1:

A2:

Additional Credits: Enterbrain/Kadokawa
Many types of edits... Some of these were previously edited by Candacis.
B-E (Decor):

Additional Credits: Enterbrain/Kadokowa ; Candacis
Owning RPGMaker VX/VX Ace is required for all RTP
_______
Outside (Area type):
Bunches of stuff here, Including my own darker RTP grass with water. There’s a several special Autotiles that are meant to be used together with the originals and must be placed with shift-mapping.
(Sha just has a custom Shadow, Spe has most custom shadowing and the two edging for the special waterfall on the top right—the bluer one is with original rtp, the other with my recolored one.)
Also have two versions of the ‘port’ auto-tile with a different stone then the original, and the ‘alt’ where you can see the brick just under the water-level a tad.
Finally there’s the two edges for waterfall transitions the one on the left is for the top, the right for the bottom.
A1:

My darker rtp grass and dirt (Still don’t like the rtp dirt though) various edits for cobblestone, a larger road edging and grass edging.
A2:

Not much here, Slightly taller stubs on the castle tops, and recolors of walls and the aforementioned castle top
A4:

Bunches of random edits including more flowers for windows, Barred windows, opened flaps versions, taller RTP tree and dead version. Recolored Barricade, blue banners, recolored towers, etc…
B-E (Decor):

All three of these waterfall edits are intended to be used alongside the special autotile waterfall edit from A1.
Here’s an example usage:

!Character$:



Additional Credits: Enterbrain/Kadokawa
Owning RPGMaker VX/VX Ace is required for all RTP
_______
System Graphics:
Here’s some new windows I edited. Including new ‘cursor’, backgrounds, color, and styles. (If you want a different combination, I recommend using Gimp or other image editor to just Cut-and-Paste what you like.)



Additional Credits: Enterbrain/Kadokawa
Owning RPGMaker VX/VX Ace is required for all RTP
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
I’ve been working on and off on these for a while, Originally wanted to make a bunch of snowy stuff, but in the end only a few actually are.
While these are mostly RTP edits, Several of them will have different people to credit so pay attention to that.
Owning RPGMaker VX/VX Ace is required for all RTP
(Area type):
Some of this were originally worked on by PandaMaru and Liberty.
A2:

Additional Credits: Liberty; PandaMaru ; Enterbrain/Kadokawa
Certain of these tiles don't work over two tiles high. Some are inspired by Celianna and Mack tiles.
A4:
![Stone&Snow_A4 [Some Inspired by Celianna & Mack].png Stone&Snow_A4 [Some Inspired by Celianna & Mack].png](https://forums.rpgmakerweb.com/data/attachments/194/194817-6019b37dbca2f99b7a84c5eead80e83c.jpg)
Additional Credits: Celianna ; Mack/REFMAP ; Enterbrain/Kadokawa
'TileC’ specifically took heavy design inspiration from tiles by Mack and Celianna. Although ONLY made out of RTP edits.
(C graciously allowed me to share them anyway, with a warning regarding it's near plagiarism level design)
(see https://pixanna.nl/materials/celiannas-tileset/ & http://refmap-l.blog.jp/archives/8655709.html for sources)
TileC:
![Stone&Snow_TileC [Inspired by Celianna & Mack].png Stone&Snow_TileC [Inspired by Celianna & Mack].png](https://forums.rpgmakerweb.com/data/attachments/194/194818-325ea2da39dbe9eea8767dc3d1c99e26.jpg)
Additional Credits: Celianna ; Mack/REFMAP ; Enterbrain/Kadokawa
And these don't require any other credits other then for RTP.
TileD:

Extras:

Additional Credits: Enterbrain/Kadokawa
While these are mostly RTP edits, Several of them will have different people to credit so pay attention to that.
Owning RPGMaker VX/VX Ace is required for all RTP
(Area type):
Some of this were originally worked on by PandaMaru and Liberty.
A2:

Additional Credits: Liberty; PandaMaru ; Enterbrain/Kadokawa
Certain of these tiles don't work over two tiles high. Some are inspired by Celianna and Mack tiles.
A4:
![Stone&Snow_A4 [Some Inspired by Celianna & Mack].png Stone&Snow_A4 [Some Inspired by Celianna & Mack].png](https://forums.rpgmakerweb.com/data/attachments/194/194817-6019b37dbca2f99b7a84c5eead80e83c.jpg)
Additional Credits: Celianna ; Mack/REFMAP ; Enterbrain/Kadokawa
'TileC’ specifically took heavy design inspiration from tiles by Mack and Celianna. Although ONLY made out of RTP edits.
(C graciously allowed me to share them anyway, with a warning regarding it's near plagiarism level design)
(see https://pixanna.nl/materials/celiannas-tileset/ & http://refmap-l.blog.jp/archives/8655709.html for sources)
TileC:
![Stone&Snow_TileC [Inspired by Celianna & Mack].png Stone&Snow_TileC [Inspired by Celianna & Mack].png](https://forums.rpgmakerweb.com/data/attachments/194/194818-325ea2da39dbe9eea8767dc3d1c99e26.jpg)
Additional Credits: Celianna ; Mack/REFMAP ; Enterbrain/Kadokawa
And these don't require any other credits other then for RTP.
TileD:

Extras:

Additional Credits: Enterbrain/Kadokawa
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
NEW
(Enterbrain's 'Tsukuru'):
First up is some SciFi stuff made from Enterbrain's 'Tsukuru' blog resources.
(see: https://forums.rpgmakerweb.com/index.php?threads/eb-tsukuru-blog-resources.31793/ )
Some of them might not really be 100% complete, but I decided to go ahead and share them now along with some other stuff.





B-E (Decor):

!Character$:
Here's a little Arcade machine I made just to have fun.

WARNING: I’m not sure about commercial usage for these, though others claim they’re free for any use whenever they’ve edited ‘Abyss Diver’ / Enterbrain's Tsukuru blog assets
Additional Credits: Enterbrain/Kadokawa
Owning RPGMaker VX/VX Ace is required
- - - -
ACE:
Mostly stuff I made for a game jam. Outside of the new Dirt.

Additional Credits: Enterbrain/Kadokawa
Owning RPGMaker VX/VX Ace is required
The playground swing was made according to the design that Nicnubill had. (I needed to make my own because of the rules for the "Let's make a scene" contest would have prevented me from using hers.) - this also includes an updated tree, and one modified with Mack's version.

Additional Credits: Enterbrain/Kadokawa ; Pandamaru ; Nicnubill ; Mack/REFMAP
Owning RPGMaker VX/VX Ace is required
!Character$:
A couple cat Animations.

Additional Credits: Enterbrain/Kadokawa ; Pandamaru
Owning RPGMaker VX/VX Ace is required
Anthromorphic characters from Candacis' pig, Pineda's German shepherd (and inspired by a suit he made), and Mack's bear.

Additional Credits: Enterbrain/Kadokawa ; Pineda ; Candacis ; Mack/RefMap
Owning RPGMaker VX/VX Ace is required
Some animations for a character.


Additional Credits: Maiko/Strawberry ; Mack/RefMap ; Enterbrain/Kadokawa
Owning RPGMaker VX/VX Ace is required
Swing animations.


Additional Credits: Mack/RefMap ; Enterbrain/Kadokawa ; Pandamaru ; Nicnubill
Owning RPGMaker VX/VX Ace is required
- - - - -
MACK:
And here's a few MACK Sprite only edits.


Additional Credits: Mack/RefMap
No Engine requirement! Use for any you want.
First up is some SciFi stuff made from Enterbrain's 'Tsukuru' blog resources.
(see: https://forums.rpgmakerweb.com/index.php?threads/eb-tsukuru-blog-resources.31793/ )
Some of them might not really be 100% complete, but I decided to go ahead and share them now along with some other stuff.





B-E (Decor):

!Character$:
Here's a little Arcade machine I made just to have fun.

WARNING: I’m not sure about commercial usage for these, though others claim they’re free for any use whenever they’ve edited ‘Abyss Diver’ / Enterbrain's Tsukuru blog assets
Additional Credits: Enterbrain/Kadokawa
Owning RPGMaker VX/VX Ace is required
- - - -
ACE:
Mostly stuff I made for a game jam. Outside of the new Dirt.

Additional Credits: Enterbrain/Kadokawa
Owning RPGMaker VX/VX Ace is required
The playground swing was made according to the design that Nicnubill had. (I needed to make my own because of the rules for the "Let's make a scene" contest would have prevented me from using hers.) - this also includes an updated tree, and one modified with Mack's version.

Additional Credits: Enterbrain/Kadokawa ; Pandamaru ; Nicnubill ; Mack/REFMAP
Owning RPGMaker VX/VX Ace is required
!Character$:
A couple cat Animations.

Additional Credits: Enterbrain/Kadokawa ; Pandamaru
Owning RPGMaker VX/VX Ace is required
Anthromorphic characters from Candacis' pig, Pineda's German shepherd (and inspired by a suit he made), and Mack's bear.

Additional Credits: Enterbrain/Kadokawa ; Pineda ; Candacis ; Mack/RefMap
Owning RPGMaker VX/VX Ace is required
Some animations for a character.


Additional Credits: Maiko/Strawberry ; Mack/RefMap ; Enterbrain/Kadokawa
Owning RPGMaker VX/VX Ace is required
Swing animations.


Additional Credits: Mack/RefMap ; Enterbrain/Kadokawa ; Pandamaru ; Nicnubill
Owning RPGMaker VX/VX Ace is required
- - - - -
MACK:
And here's a few MACK Sprite only edits.


Additional Credits: Mack/RefMap
No Engine requirement! Use for any you want.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
(Area type):
Here’s some edits of some assets from an Enterbrain game ‘Abyss Diver’
(for originals: https://forums.rpgmakerweb.com/index.php?threads/eb-tsukuru-blog-resources.31793/ )
I took the original pipe and tried to expand it… Hopefully looks good. (I’ve included various shadowing as well)
I might try to revisit these someday and improve the shine specifically...
B-E (Decor):

WARNING: I’m not sure about commercial usage for these, though others claim they’re free for any use whenever they’ve edited the original ‘Abyss Diver’ assets
Additional Credits: Enterbrain/Kadokawa
Owning RPGMaker VX/VX Ace is required.
Here’s some edits of some assets from an Enterbrain game ‘Abyss Diver’
(for originals: https://forums.rpgmakerweb.com/index.php?threads/eb-tsukuru-blog-resources.31793/ )
I took the original pipe and tried to expand it… Hopefully looks good. (I’ve included various shadowing as well)
I might try to revisit these someday and improve the shine specifically...
B-E (Decor):

WARNING: I’m not sure about commercial usage for these, though others claim they’re free for any use whenever they’ve edited the original ‘Abyss Diver’ assets
Additional Credits: Enterbrain/Kadokawa
Owning RPGMaker VX/VX Ace is required.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
[NO ENGINE REQUIREMENT FOR THESE]
Last edited: