RPG Maker Forums

Neon Black's Large Sprite Fix

2015.08.11

by Neon Black

Introduction

This is Neon Black's Large Sprite Fix ported from Ace.  The MV script was written by Neon Black - I just made a fix to it while he was unavailable.

How to use

Please read plugin instructions.

Script MUST be saved as CP_Large_Sprite_Fix.js in your js/plugins folder.

Plugin

Download from pastebin

Credit

- Neon Black

Terms

This work by Neon Black is licensed under a Creative Commons Attribution 4.0 International license.  To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/.  Permissions beyond the scope of this license may be available at neonblack.moe/terms.

Latest Threads

Latest Posts

Latest Profile Posts

Day 9 of giveaways! 8 prizes today :D
He mad, but he cute :kaopride:

Our latest feature is an interview with... me?!

People4_2 (Capelet off and on) added!

Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.

Forum statistics

Threads
106,040
Messages
1,018,469
Members
137,821
Latest member
Capterson
Top