RMMV New Game Idea: Avalon

Discussion in 'Ideas and Prototypes' started by ShellyValeras, Aug 17, 2018.

  1. ShellyValeras

    ShellyValeras Villager Member

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    So my first game is in the works as I learn how to use RPG Maker MV. It's Fairly difficult with my minimalistic and slightly lazy nature.... that being said my artistic and creative side is strong and this helps me make things that, HOPEFULLY, people will like.

    So, without further adieu, my game idea.

    Avalon. This is a name I have fallen in love with for places. Kingdoms, WHOLE LANDS, you name it... actually don't. I like Avalon perfectly fine. XD. Anyways, seeing as that has become my first pick for place name's I chose it to be the name of my game. I know it's not the most original name but how long has it been since you've seen it come up in a game or story or movie?

    Moving on...

    The story was a bit difficult for me to come up with. In truth I'm not the best story teller. At least... I don't think I am.

    At the beginning of the story the main character finds herself in an odd and ominous place. As she travels through it is revealed to be a recurring nightmare. The main character being plagued by said dream for some time now. When she awakes she is in an inn. Just then her brother enters the room. (I'm still working out how to make this part happen.)

    He reminds her of the King's Invitation and urges her to get ready. From here the player has full control of the character. I have a few event's set up to tell the player some facts within the starting village. From there they can receive the dragon slayer side quest and go into a cave that a dragon is staying in.

    Should they choose not to go slay the dragon they can simply leave the village and head off towards the castle. There they will complete the quest: "Go see the king". There he will tell the player to stop the evil that is after the powerful Sacred Gem of the kingdom of Avalon. Your characters will then rest up. You can then have your character go meet a shifty looking adviser whom tells the naive main character that his idea is to have her hold onto the Sacred Gem. The villains would never guess that it had left the kingdom.

    After the rest the characters go meet their new ally. He is a bit of a loner but that's simply because of his past. He falls instantly for the main character and accepts to join the group as she asks. From there the characters must get a boat. For the Kingdom of Avalon rests upon an Island near the center of their world.

    The group finds a village that looks nearly empty. The villagers are saddened and refuse to leave their homes. There you can find another ally in which to aid you. She is found in an old home that looked run down and put through a fire. If you are the type of person to look at everything you will then find an odd journal on the only bookcase that ISN'T ruined.

    This book can be read by clicking on it in the items menu. Anyways, at the far end of the town you can meet the sailor. There you will gain the quest to save the children that had been taken from the town to a tower to the west. Once you save all of the children you can go back to the village to get the boat.

    For now that's the start of the game... and that's without any special character sprites and sounds... I find I'm lacking in the artistic know how to make the sprites and pictures and sounds for the game myself.

    I also don't know how to make a demo version. Like have the player play up to a certain spot to get them excited.
     
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  2. GoodSelf

    GoodSelf Zhu Li! Do the thing! Veteran

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    Hey there, thanks for sharing your idea with the community. Making your first game is a very difficult task, and I would recommend using the basic tileset included with RPG Maker, as well as making the game short, perhaps 30 minutes to an hour long.
    This will help you tremendously in managingthe scope and scale of your project, as well as give you the tools you need to create a better, more polished project next time.
    If you have any questions about how to event a certain scene, or make something happen such as where the player begins, how to create a puzzle, or where to take your story, feel free to private message me anytime. I'd be more than happy to get on Skype with you or something like that to discuss your project and help you get the ball rolling.
    I can also give you tips on how to make Maps using the default tileset, as that's always a sore point for first timers.
    Can't wait to see what you bring to the table!
     
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  3. ScientistWD

    ScientistWD Innocuous Veteran

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    Yeah, friend, just practice!
    Practice, practice, practice, and you'll be great in no time. GoodSelf's suggestions are all good ideas.
    My best suggestions are:
    • Definitely use the default sounds and sprites for your first game. I did for mine (called Sargasso), and when I started working on my second game I decided I was going to do it all myself (in my signature) and wowee, was that a whole new dimension of trouble.
    • Keep it short! Sargasso turned out to be less than three hours long. You can make something great even if it's short, believe me. The old Final Fantasys and Chrono Triggers of our youth may have been huge, but hundreds of people worked for years on those. Sargasso took me less than a year. And it's the best game in the universe, so.
    If I think of more, I'll add them. Also, ask me if you want to know more because I've learned a lot about making games with RPGMaker MV in the past few years.
    Do your best, and keep practicing!
     
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  4. ShellyValeras

    ShellyValeras Villager Member

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    thank you both! I'll be sure to ask when I need assistance!
     
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  5. atoms

    atoms Veteran Veteran

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    Out of everything you shared with us so far, the dream first, and the children kidnapping second, caught my interest the most.

    It seems to have potential, and the story looks quite good for a first game, so far.

    Good luck with your first game!
     
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  6. ShellyValeras

    ShellyValeras Villager Member

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    Thanks! Unfortunately what i had made already became corrupted or something and refuses to work. so i will be remaking it later.
     
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