- Joined
- Nov 28, 2013
- Messages
- 2,283
- Reaction score
- 323
- First Language
- English
I want the game to start on a Quake I style episode select. Standard game, the gate to the expansion is sealed off. Having them both seperately wouldn't work.
This is basically what I came in to say. A post game expansion can be fun, but NG+ isn't really needed unless you can make different choices and experience the game differently the second time around.if expansion have different story. why not making it POST GAME content instead NEW GAME + content.
basically post game content just let us continue after beating final boss. it would be better than redoing all the story from the start.
NG+ only if you have lots of multiple endings or multiple characters with different perspective of the story. so they can go back to start and choose different choice.
also being too OP at the start of the NG+ will make player bored to death.
it's more difficult to set NG+ than giving post game content.Because I don't want to shove such things like the expansion down the player's throat, and yet, I don't think I can properly manage two different versions of this project at once. Boo.
Could possibly add harder enemies to NG+ to balance it out.