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QuantumCapybara

Money Can't Buy Capyness
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Hey,

So I've been messing around with different iterations of the RPG Maker engine since XP was new, maybe even earlier. I've never finished anything that I've deemed worth releasing to a general audience and I haven't interacted much with 'the scene' except for lurking and hoarding resources. In general, I'm a bit of a mad scientist of a game dev. I also develop TTRPGs, LARPs, ARGs, and my favorite thing is to play around in all kinds of weird, experimental, hybridized game design spaces in between those models and videogames. I went through a phase where I was kind of obsessed with horror games in RM, but in the end the same thing that drew me towards that--the general unsuitability of the tool to the genre--also forced me to give up on it.
In general I really like weird, experimental stuff in all forms of media. It's probably pretty fair to call me pretentious. I am slightly in awe of those of you who have actually finished entire RM games that you deemed worth playing and released them.

Also, I really like capybaras, as you can tell. If I'm reading the website right, this post won't appear until the moderators approve it.
 

KazukiT

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Hey,

So I've been messing around with different iterations of the RPG Maker engine since XP was new, maybe even earlier. I've never finished anything that I've deemed worth releasing to a general audience and I haven't interacted much with 'the scene' except for lurking and hoarding resources. In general, I'm a bit of a mad scientist of a game dev. I also develop TTRPGs, LARPs, ARGs, and my favorite thing is to play around in all kinds of weird, experimental, hybridized game design spaces in between those models and videogames. I went through a phase where I was kind of obsessed with horror games in RM, but in the end the same thing that drew me towards that--the general unsuitability of the tool to the genre--also forced me to give up on it.
In general I really like weird, experimental stuff in all forms of media. It's probably pretty fair to call me pretentious. I am slightly in awe of those of you who have actually finished entire RM games that you deemed worth playing and released them.

Also, I really like capybaras, as you can tell. If I'm reading the website right, this post won't appear until the moderators approve it.
It requires alot of determination. I myself have finished 2 game and another that is done but needs playtesters. You could could with something small, a game jam can definitely help keep scope creep in check.
 

NinjaKittyProductions

Professional Murder Hobos
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We have finished 2 games but not released them. They were used for learning purposes. Currently, we have one that we are putting a lot of our effort into since it will be our first commercial game (Storybook Hero).

It can be a daunting task for sure however if you are determined and willing to put in the effort, it can be very rewarding... even from a hobby standpoint.
 

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It's weird I actually have MORE work to do when stuck at home than before.
The No Travel Game Jam is here! Jump in to make a game in the month of April that takes place all in one town!


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