New Menu Command

Mao_pantsu

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I'm trying to implement a new menu command called "Allies" which will bring up a set of Ally roles that the player may assign. So far the roles we have are Snitch (will give details about enemies, etc before a battle,) Support (will give passive stat boosts and buffs in battle) and Muscle (will assist in battle, be it by an additional attack option or skill, etc.)


As far as setting up these options I can do that through common events, variables, etc.


What I need is a menu command called Allies, 


When you click that you get a window for "Assign roles" with a drop down choice of 


Snitch


Support 


Muscle


And then the player may assign one variable to each role. 


I'm using Zephyr Menu System if it makes a difference, but I think that would be easy enough to plug into.


Thanks to anyone for reading and considering the request!
 

MeowFace

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There are scripts out there that let you assign common event as a new command to your menu in the master script list. But as far as layout scripts goes, they are not high in compatibility, you will need to look for one that works if you are using more than one menu related scripts.
 

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