- Joined
- Feb 13, 2016
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I'm trying to implement a new menu command called "Allies" which will bring up a set of Ally roles that the player may assign. So far the roles we have are Snitch (will give details about enemies, etc before a battle,) Support (will give passive stat boosts and buffs in battle) and Muscle (will assist in battle, be it by an additional attack option or skill, etc.)
As far as setting up these options I can do that through common events, variables, etc.
What I need is a menu command called Allies,
When you click that you get a window for "Assign roles" with a drop down choice of
Snitch
Support
Muscle
And then the player may assign one variable to each role.
I'm using Zephyr Menu System if it makes a difference, but I think that would be easy enough to plug into.
Thanks to anyone for reading and considering the request!
As far as setting up these options I can do that through common events, variables, etc.
What I need is a menu command called Allies,
When you click that you get a window for "Assign roles" with a drop down choice of
Snitch
Support
Muscle
And then the player may assign one variable to each role.
I'm using Zephyr Menu System if it makes a difference, but I think that would be easy enough to plug into.
Thanks to anyone for reading and considering the request!

