- Joined
- Jan 31, 2015
- Messages
- 3
- Reaction score
- 2
- First Language
- English
- Primarily Uses
- RMMV
Free to use in commercial games. Just give me a nod in the credits!
This is basically my first plugin. I didn't like the flat 10 hp per tick of the damage floor so I made this to suit my needs. Its fairly straight forward. You can set a flat value or a percent HP value in the form of a decimal. You can also set different values for every region id, so long as that region id is place over a tile with the damage floor label. I will add support for strings with % at the end at some point tonight.
Download - https://github.com/MindFriendly/adjust-damage-floor
Rate on MVPlugins - http://mvplugins.com/plugin/nulref/Adjust Damage Floor Values
Ver 1.01: You can now use percentages as parameter values. Decimals and percentages greater than 1 and 100% will be ignored and treated as 0.
This is basically my first plugin. I didn't like the flat 10 hp per tick of the damage floor so I made this to suit my needs. Its fairly straight forward. You can set a flat value or a percent HP value in the form of a decimal. You can also set different values for every region id, so long as that region id is place over a tile with the damage floor label. I will add support for strings with % at the end at some point tonight.
Download - https://github.com/MindFriendly/adjust-damage-floor
Rate on MVPlugins - http://mvplugins.com/plugin/nulref/Adjust Damage Floor Values
Ver 1.01: You can now use percentages as parameter values. Decimals and percentages greater than 1 and 100% will be ignored and treated as 0.
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