- Joined
- Apr 9, 2015
- Messages
- 1,797
- Reaction score
- 863
- First Language
- German
- Primarily Uses
Hello,
i actually used the old RM2k during the days of Vampire's Dawn, inspired by playing a lot of great games like Unterwegs in Düsterburg (german), the Switch/Alternate trilogy (also german) and Velsarbor. I never finished a game, though, since i lost interest at one point.
Now, after learning proper programming (Java, C++, Perl) and earning my own money with it, i opted to buy VX Ace from Steam to play around with the Script system. I first tried to create a keyboard/mouse controlled ABS utilizing pixel movement, sprite projectiles and collision detection based on region ids for static objects. That worked actually pretty fine, but i couldn't see myself playing with that system for too long and didn't really want to work with all those vectors and radiants needed to create more complex behaviour, so i scratched it and am now trying to reproduce the FF-X feeling by utilizing YanFly's Scripts and Yami's CATB.
One note though, i'm horrible at drawing. I achieve decent success by taking existing sprites and combining them in GIMP (used over PS not for money reasons, but because i used it for years and feel comfortable with it), though.
Maybe i'll manage to come up with a decent story so i can finally finish something this time. I much prefer steampunk / futuristic / cyberspace themes, though it seems to be quite hard to actually find resources for the latter one.
Aside from Makering, i also play GW2 in a small WvW guild (though i'm not very active currently, waiting for expansion), i like sushi, pasta and cacao...lots of cacao.
i actually used the old RM2k during the days of Vampire's Dawn, inspired by playing a lot of great games like Unterwegs in Düsterburg (german), the Switch/Alternate trilogy (also german) and Velsarbor. I never finished a game, though, since i lost interest at one point.
Now, after learning proper programming (Java, C++, Perl) and earning my own money with it, i opted to buy VX Ace from Steam to play around with the Script system. I first tried to create a keyboard/mouse controlled ABS utilizing pixel movement, sprite projectiles and collision detection based on region ids for static objects. That worked actually pretty fine, but i couldn't see myself playing with that system for too long and didn't really want to work with all those vectors and radiants needed to create more complex behaviour, so i scratched it and am now trying to reproduce the FF-X feeling by utilizing YanFly's Scripts and Yami's CATB.
One note though, i'm horrible at drawing. I achieve decent success by taking existing sprites and combining them in GIMP (used over PS not for money reasons, but because i used it for years and feel comfortable with it), though.
Maybe i'll manage to come up with a decent story so i can finally finish something this time. I much prefer steampunk / futuristic / cyberspace themes, though it seems to be quite hard to actually find resources for the latter one.
Aside from Makering, i also play GW2 in a small WvW guild (though i'm not very active currently, waiting for expansion), i like sushi, pasta and cacao...lots of cacao.

