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Ah, I missed that. But there's still the part where it states that
It'll be interesting to see how it turns out, but I'm not too worried about it hurting devs or publishers, to be honest.
andand if the underlying title has been played for less than two hours since the DLC was purchased, so long as the DLC has not been consumed, modified or transferred.
This gets me thinking, though: If you buy new physical games in retail stores, there's a plastic seal; break it and you can't trade it / get it refunded. This seems to contrast starkly with digital now, where there's no such seal. I suppose the two hour mark is that "seal", which as pointed out earlier doesn't work too well with short games. It comes down to Makio-Kuta's posts about trustworthy and honest customers then, and also Steam determining whether people are abusing the system or not.Refunds are designed to remove the risk from purchasing titles on Steam—not as a way to get free games. If it appears to us that you are abusing refunds, we may stop offering them to you. We do not consider it abuse to request a refund on a title that was purchased just before a sale and then immediately rebuying that title for the sale price.
It'll be interesting to see how it turns out, but I'm not too worried about it hurting devs or publishers, to be honest.


