I toyed with RPG Maker 2000 a LONG time ago and decided to dive into it again thanks to Steam's summer sale (MV has a large discount on it). However, I do have one slight problem when making games (such as when working with Clickteam Fusion 2.5). How do I stay focused? I want to start my first RPG as a quest where you have to return your neighbors wallet. The problem is other ideas for sidequests will pop up. I'm sure of it. Maybe you have to deal with an annoying neighbor who sends you on a quest to mow the lawn. Or you may have to deal with the neighborhood bully (who you defeated time and time again but he's convinced he can break you down so he can dominate you). Or another quest where you're diverted to this alleyway to meet some guy who wants x number of this item, etc... So how do the rest of you remain focused on the story/main quest you want to create?