Newbie seeks help! (various questions)

Placidium

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:rock-left: Hello fellow RMVX Ace users! :rock-right:

I'm a complete newbie when it comes to game creating. I got RMVX Ace approx 2-3 days ago and I've been playing around with it since. I've also watched tutorials on youtube just so I have some idea about what I am actually doing. Since I already know what game I want to create, all i need to do is pretty much to add to it.

I'm wondering if some of the more experienced users on this forum could teach me some valuable stuff that will help me improve my game.

Here is some of my questions:

* Is it possible to create items that enhance your default attack & your general stats without having to use the specific item in battle? (For example a sword that increases your ATK)

* How do I add item description in the shop?

* Is it possible to battle enemies without having the battle screen pop up?

For example bind skills to keys, or simply fighting only by automatic attacks?

* What kinds of image files do i need to upload custom graphics? (Example: .jpg, .png, .gif)

I'm so grateful for any kinds of answers to my questions. Thanks! ;)

(I'm sure there's information about this in different threads, but after a bit of googling without any clear answers I prefer to do it this way.)
 

The Prince of Sarcasm

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Question 1: yes it is possible. In the database, make your items, in the efects window, choose other, then grow. Then you can choose what skill you want to grow, like mmp, mhp, atk, def, ect.

Question 2: When you create your item type in a description. By default it will appear in the shop window when that item is hilighted, same with skills and the battle menu.

Question 3: If you mean hav ebattles on the map then yes, you can. You would have to have a script for this and i don't know where you can find this. I have played rpg maker games that have this, so i know that it is indeed possible.

Question 4: I know that png files work if you import them, but i don't know about other file types.
 

Placidium

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Question 1: yes it is possible. In the database, make your items, in the efects window, choose other, then grow. Then you can choose what skill you want to grow, like mmp, mhp, atk, def, ect.

Question 2: When you create your item type in a description. By default it will appear in the shop window when that item is hilighted, same with skills and the battle menu.

Question 3: If you mean hav ebattles on the map then yes, you can. You would have to have a script for this and i don't know where you can find this. I have played rpg maker games that have this, so i know that it is indeed possible.

Question 4: I know that png files work if you import them, but i don't know about other file types.
Thank you very much for your answer. I will try it out and report back if i have any problems.

I'm also happy if anyone could provide a link to a script that makes it possible to have battles on the map! ;)
 

Andar

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Welcome to the forums and to RM


First Tip: follow the link in my signature and read that tutorial, it was written to get new users started as fast as possible.


Now to your question:


1) default is that all equipment (including weapons) automatically adds to the actor stats as soon and as long as they are equipped.


2) Item descriptions are set in the database. if the display on the default shop is not enough for you, you'll need a script to change the shop layout - there are already half a dozen such scripts available on the master script list (the link is in my tutorial)


3) not without scripts. There are currently four so-called ABS scripts that replace the default battles with on-map-battles, but I suggest you first learn to use the program without using ABS-Scripts. ABS is among the most difficult scripts to use, and you'll have to know the editor to be able to create ABS-battles in your game.


4) The problem isn't the type of image files (the resource manager can handle PNG, BMP, JPG and perhaps others), but the image structure (how to make an autotile, how to make a sprite). All file structure descriptions are in the help file, but there are also several tutorials on them.


Google is a very bad search engine for small, limited communities - try using our forum search instead of google, that way you don't get answers that have nothing to do with RPG Makers, because almost everything on this forum is written around RMs...
 

Placidium

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Thank you both for your answers! It seems like my problems are solved for now :)

I will make sure to check back if I have any more questions, and search these forums the next time!

@Andar I'll check out your tutorial aswell. It's a good thing there is so many people helping us newbs out!
 

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