Hm, for example splitting the choose faceset from message command. Might seem like nothing, but it allowed for an easy way to make different facesets show up for a character depending on, for example their equipment, by putting the choose faceset command in a common event or a conditional branch. Also not being able to choose if you want to have a faceset show left or right of the message, and not being able to mirror a faceset in a message.What eventing options do you find are missing? I haven't used 2k3 in years and can't remember anything in specific, and I would like to get a list of event
commands that disappeared between versions.
(the only thing I can think of off the top of my head is the variables as pointers thing.)
When selecting change class it's missing the options that came with the same command in RM2K3, although that one's not as big of a deal because there's ways around it with some extra events.
To set up a complete list I'd have to start a project again in VX Ace, because it's been a while since I've really worked with the program. I just found it annoying how it removed or changed some events in ways that limited their functionality.
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