BlueDragonZ

Guy trying his best
Regular
Joined
Aug 18, 2020
Messages
146
Reaction score
63
First Language
English
Primarily Uses
RMMV
Nexus.png
Nexus: a connection or series of connections linking two or more things.

Shortly after waking up in a mysterious forest with no idea how they got there Caelim and his dog Concrete are encountered by Rei a mysterious woman who takes care of them and teaches them how to defend themselves.

After some time she decides it's time for them to go on their journey to get them back home... If only it was that simple..

Synopsis:
Nexus is an isekai RPG that tells the story of our main protagonist “Caelim” and his dog “Concrete” as they try to find their way home while enduring the many battles and hardships he’s going to face on this journey. The game has the following features:
  • Choice system: as you go through the game there will be times when you must make choices, these choices will either positive or negative effects, give you certain items or even change the outcome of certain batttles so be sure to think carefully when given a choice.
  • Order turn battle system: the game has an order turn battle system kind of Final Fantasy 10, Trails of cold steel, Octopath traveller etc, this means that the ally or enemy's agility will determine who goes first and you will use an action the moment a skill is used.
  • Switch Party system: the game has a limit of 6 party members you can use in a battle even though you can gain
  • On map encounters: the game does not have random encounters. You can see the enemies on the map and they will chase you if get too close and the battle will start if the catch you.
  • Map travel system: you travel to different towns and dungeons by learning about their locations and then going to them on an actual world map.
  • Quest system: you gain quest from different characters that give you items, gold or experience.
  • Party skill system: different party members have different skills that will either help you in battle or traverse the world better.
  • Bonding system: you can bond with people in the game, doing so will give you access to traits, skills, items, more choices and even alternate cutscene outcomes.
  • Skill tree system: you learn skills by spending ability point (AP) obtained from battles in complex branching skill trees.
  • Encyclopedia system: you have an encyclopedia which contains knowledge you have acquired from the world such knowledge includes enemies, locations, characters, and history.

Screenshots:
1.png
2.png
3.png
5.png

Demo:
Not yet available

Warning:
Game contians graphic violence, major character death, suicide attemps, body horror and flashing lights
 
Last edited:

Latest Threads

Latest Profile Posts

Decided to splurge and commissioned a friend to draw the main character of my game jam project. Worth it! I never could've gotten the game and the art done XD New avatar by ClockworkCrane!
One of my biggest pet peeves? Action Button events not being interactable unless they are same as character.


Like... for why?
The X-Mas and ~ all ~ December long Calendar Project seems to bring my machine right to the limit. A very good oportunity to test what my pc can do. Or at which point I should decide to take a step back from filling the rendering program with assets.
The new grafics card and ram do their job well, that's for sure. My own early Christmas gifts were a good investment.
my laptop keyboard gave up, they keep glitching out, it seems like it's time to finally replace them, honestly surprised it lasted this long.
Tiny setback. Turns out my Title Screen image and one of my primary background & avatar images are AI Generated. Glad I went back and checked all my resource links. So I am in hot pursuit of replacement images. Which is fine since I was still missing some images that I need anyway.

Forum statistics

Threads
136,894
Messages
1,271,137
Members
180,673
Latest member
SnailKing
Top