Nicest Way to Call Camping Common Event?

Piyan Glupak

Regular
Regular
Joined
Nov 14, 2016
Messages
194
Reaction score
97
First Language
English
Primarily Uses
RMMV
From the point of view of the player, what is the best way to let a player erect a tent so that the party can sleep?

For my new project, instead of having the party sleep at inns, I decided to give them a tent in the opening cutscene. When the player wants them to sleep (or do a few other things) the party is teleported to the tent's map. Exiting the tent returns them to where they were. (The party can only camp on some maps, currently the overworld.)

At the moment, the player uses the tent to call the common event. However, because I don't want the party to be able to sell the tent, I made it a key item. Would players normally realise that some key items can be used?

Another possibility is to put "Camp" or "Use Tent" as an option of the main menu, and hide or disable it when the party can't camp. I have already done that with "Estimate Time", "Rest", "Sleep" and "Dalliance", and will do that with credits.

Which method would be more intuitive for the player?
 

AquaEcho

Script Kitty
Regular
Joined
Sep 20, 2021
Messages
2,257
Reaction score
1,682
First Language
English
Primarily Uses
RMMV
I would put it in the main menu or put some kind of landmarks around the map like firepits where if you interact with them, it gives you the option to pitch a tent.

Personally I just assume there's some percentage of players that don't read any instructions or tutorials so they might not even know they have a tent, in which case you put it somewhere they can't miss (the main menu or map landmarks)

If it's some kind of non-disposable inventory item the player will see every time they open their inventory that would work too.
 
Last edited:

AphoticAmaranth

An Ordinary Human
Regular
Joined
Mar 29, 2020
Messages
471
Reaction score
940
First Language
English
Primarily Uses
RMMV
Can't you just set the price to 0 if you don't want it to be sellable?

Personally, I'd prefer the in-menu option. While I do realise key items can sometimes be used, selecting the camp option directly from the menu is much more convenient than menu>inventory>key items>camp, especially if players will have to do it frequently. Better still if you can assign it to a hotkey.
 

Piyan Glupak

Regular
Regular
Joined
Nov 14, 2016
Messages
194
Reaction score
97
First Language
English
Primarily Uses
RMMV
@AquaEcho and @AphoticAmaranth - Thank you for your replies. Unless I get a lot of conflicting advice I will stick "Pitch Tent" onto the menu. (The party can camp anywhere on the overworld map except where the terrain is a problem.):LZSsmile:
 

SGHarlekin

Orc Jester
Regular
Joined
Jun 29, 2020
Messages
1,574
Reaction score
2,458
First Language
German
Primarily Uses
RMMV
Yup, an option in the main menu seems the most convenient way. A key item is very "RM" and requires more menu navigation than necessary. Having the camping option be greyed out/disappear whenever they can not camp is also another detail I would add since it's more polished than getting a dialogue box "I can't camp here".
 

Arthran

Regular
Regular
Joined
Jun 25, 2021
Messages
1,235
Reaction score
1,917
First Language
English
Primarily Uses
RMMZ
Unless I get a lot of conflicting advice I will stick "Pitch Tent" onto the menu.
Probably don't put "Pitch Tent", because it makes people who's mentality never matured after 4th grade (a.k.a. me) giggle. It's probably best to simply go with "Camp".
 

Piyan Glupak

Regular
Regular
Joined
Nov 14, 2016
Messages
194
Reaction score
97
First Language
English
Primarily Uses
RMMV
Thank you for your advice.

@SGHarlekin - Yes, that sounds reasonable. I might have to think carefully about when they are on the boat or ship because at the moment the common event just gets the party leader to say that they can't camp when they are in one of the vehicles. The plugin I use to monkey with the menu lets me automatically hide or disable the menu item if it isn't overworld.

@Arthran Whoops! Thank you. Well spotted. :guffaw:

Edit: If anyone wants to know for RPG Maker MV what plugin, and what code I used to check for overworld and check the party isn't on a vehicle, you can ask me on either the RPG Maker MV Support board or the Javascript/Plugin Support board. I believe that this board isn't supposed to be for specifc RPG Makers, otherwise I would put the details here.
 
Last edited:

desertbriar

Regular
Regular
Joined
Jan 30, 2018
Messages
51
Reaction score
29
First Language
English
Primarily Uses
RMMV
I just add firepit events in "saferooms" so the player can't just camp anywhere. Then call the camping common event. It's the easiest way without having to worry about a hundred checks for where a player can camp or not when using a key item.
 

xabileug

Regular
Regular
Joined
Jul 1, 2014
Messages
665
Reaction score
279
check out the pocket items plugin. it makes you place events on the map. let's say you place the item "tent" on the map, then you begin the fade out fade in to Breath of Fire camping style. talk with the party for a in depth story. not just heal.
 

Piyan Glupak

Regular
Regular
Joined
Nov 14, 2016
Messages
194
Reaction score
97
First Language
English
Primarily Uses
RMMV
check out the pocket items plugin. it makes you place events on the map. let's say you place the item "tent" on the map, then you begin the fade out fade in to Breath of Fire camping style. talk with the party for a in depth story. not just heal.
Thanks for the suggestion. I have downloaded the MV version of the plugin, and I will investigate it. For now, because I want the player to have a few options when camping, I will stick to the using the main menu.
 

Latest Threads

Latest Profile Posts

if we get a trailer for shadow of the erdtree words won't describe how happy i'll be. keeping my hype down but, fingers crossed
Off to LEGOLAND today! Yes, my wife and I are in our 50s and going to LEGOLAND without any small children. Stop judging us! Apparently, there are places you can't go without being accompanied by a child in LEGOLAND. Which is kind of the opposite of what is usual. But our kids are all grown and we have never been. LEGO KRAMPUS here I come!
I decided that for the video game i will work next year i will use characters from my TCG as main characters for the RPGMAKER game, so expand the universe, that will be a cool :CoOoOL: Here some of my characters :

Ah also yes I'm accepting commission in case tat you ask for haha.
Some people shouldn't be parents. Someone put their toddler in the hallway of the apartment building I live in at 11 p.m.... and let her wander. The heck is wrong with people?!
Twitch! Strean is currently live with some more gamedev! Feel free to drop by~

Forum statistics

Threads
136,758
Messages
1,269,607
Members
180,505
Latest member
rpplayer158
Top