Night time script

maitalr

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I want to make to make a night time look on some maps. 

I saw some scripts but they are based on day/night time clock which means if XX mins passed its night and after XX mins its day. And i want to make night time right when the player gets to the new map. And I want it other map to be day time. 

What are the steps that I need to do to make it on some maps night time but on some maps day time?
 

Susan

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You can create an autorun event on each map and use the 'Tint Screen' command to change the tint of the map. Place an 'Erase Event' command after that to prevent the event from continuously running.

Also, you may want to check out the great Tutorials available on the forums.
 

maitalr

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You can create an autorun event on each map and use the 'Tint Screen' command to change the tint of the map. Place an 'Erase Event' command after that to prevent the event from continuously running.

Also, you may want to check out the great Tutorials available on the forums.
Thank you so much  :D
 

Shaz

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Make it a parallel process event, not an autorun event.


The difference is that parallel process events run BEFORE the player gets to see the map, while autorun events run AFTER the player sees the map. So if you put your tint screen in an autorun event, the map will not be the correct tint initially, and the player will see it change. If you put it in a parallel process event, the tint change will happen without the player seeing it.


And yes, add Erase Event after the tint command.
 
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maitalr

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Make it a parallel process event, not an autorun event.

The difference is that parallel process events run BEFORE the player gets to see the map, while autorun events run AFTER the player sees the map. So if you put your tint screen in an autorun event, the map will not be the correct tint initially, and the player will see it change. If you put it in a parallel process event, the tint change will happen without the player seeing it.

And yes, add Erase Event after the tint command.
Thank you !
 

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