Nio Alt revive options { MZ and MV compatible }

nio kasgami

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introductions :
Small snippets who allow reviving actors on the battle win.

instructions :
for MZ
The command is pretty much plug-and-play it is possible to enable and disable using a plugin command. The revive is enabled by default.
There's 5 types of revive
- Default
The default revive options where all deads actors are revive with 1 HP
- Full Health
Revive the dead actors to their full health (usefull for if you allow can lose)
- Half health
Revive the dead actors to half of their health.
- Percentage
Revive the dead actors to a percent of their max health.
value : 1 to 100%
- Status effects [Experimental]
Revive the dead actors with 1hp and a status effect.
value : the states ID
WARNING for MV user :
if you want to enable and disable this functionality you can go and use the script call :

Code:
$gameSystem.enableReviveOnWin();
Code:
$gameSystem.disableReviveOnWin();

Download:
https://makerdevs.com/plugin/nio-revive-on-battle-win
Licenses :
MIT

Credit : Nio kasgami
 
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AcousticJamm

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I hate to rain on your parade, but uh...

1598735402941.png

Yeah, so your code was in vain.

Edit: That was idiot me talking. Don't mind him.
 
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nio kasgami

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I hate to rain on your parade, but uh...

View attachment 158455

Yeah, so your code was in vain.
You missing the points differences is that you can enable AND DISABLE it at your own will.
but if you feel it's in vain you free to not download it.

the plugins in the next update will offers control over how the actor revive (with hp ,status effect , etc)

so yeah not so in 'vain' :)
 

AcousticJamm

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You missing the points differences is that you can enable AND DISABLE it at your own will.
but if you feel it's in vain you free to not download it.

the plugins in the next update will offers control over how the actor revive (with hp ,status effect , etc)

so yeah not so in 'vain' :)
Yea that was idiot me talking don't mind him
 

nio kasgami

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I did an update!

v.1.1.0
It's now possible to affect how the revive behaviours is affected!
There's 5 types of revive
- Default
The default revive options where all deads actors are revive with 1 HP
- Full Health
Revive the dead actors to their full health (usefull for if you allow can lose)
- Half health
Revive the dead actors to half of their health.
- Percentage
Revive the dead actors to a percent of their max health.
value : 1 to 100%
- Status effects [Experimental]
Revive the dead actors with 1hp and a status effect.
value : the states ID
Now also works on Battle lost , battle escape!

didn't do battle abort yet. fix that once I get time
you can grab the updated version in the link!
 

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