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Kes

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Because I want to restrict Escape to the use of skills, I need to be able to disable Escape from the Command menu. I am using Yanfly's Battle Engine.

I have the following code which was supposed to do this, but when I test it, Escape is not greyed out and can be used, making the skills redundant.

Code:
class Window_ActorCommand < Window_Command
  #--------------------------------------------------------------------------
  # new method: process_dir4
  #--------------------------------------------------------------------------
  def process_dir4
  end
  #--------------------------------------------------------------------------
  # new method: process_dir6
  #--------------------------------------------------------------------------
  def process_dir6
  end
end # Window_ActorCommand

Can anyone suggest an alternative to this?
Maybe even removing the Command menu entirely, as it now serves no purpose (but that may be hugely complicated for all I know).

Thank you.

EDIT
Poster's curse has struck again. While waiting for an answer, I went and did yet another search, having done several before. I immediately found this post which removes the Command menu and solves my problem.
 
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mlogan

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This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.

 
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