Get cured or get zombied! a game by mlogan and Dekita A zombie infection is taking over the town! You've been infected and must fight your way through the hordes to get to the cure! Explore locations to find weapons and items to help you fight your way to the hospital. Make it to the...
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Aaaahhh I got janked and stuck in one street with zombies running in from both sides constantly, eck dead. This game is hhhhaaarrddd, maybe just a bit too hard, died 10x in a row and
still can't get to the hospital 
on the 11th try made it to the hospital! That being said "official" review below:
The setup of the game is great for what it is, quick and dirty tutorial and get you straight in the game to play. Randomizing works great to keep each play-through feeling fresh and unique, while keeping to what you expect out of a drop in game. Each play-through is likely to only last a couple of minutes, but each are fresh enough that you don't mind playing a couple of times to get the full experience. This has a strong presence to work great as a built in browser game to gain popularity. The random nature of the map and item generation inherently lend themselves to this style of game, and drive additional play throughs.
That being said it was quite difficult right off the bat. The most common reason I can think of why I died was because I was constantly getting surrounded on both sides of the narrow streets, and did not have any weapons that killed fast enough for me to escape. There could be a couple of solutions to fix this issue depending upon what the future of the game would be:
1. Allow the player and zombies to walk through other areas outside of the pre-determined roadways to avoid the congestion and infinite trail of zombies feeding in swarming.
2. Increase the range/damage of the weapons (allows you to get through crowds of zombies better).
3. Lessen the amount of zombies/increase the size of the map slightly (expanding space so you have more time to kill zombies).
There was some confusion based upon information in the tutorial as well. It may be due to the randomized nature of the game, but, I never found anything to blockade the zombies and keep them away from me. Additionally it was not immediately clear that I could only equip weapons in slot 1, I thought that I would be able to utilize weapons in multiple slots. I would recommend mentioning something about Slot 1: Weapons, Slot 2: NRG Drink, Slot 3: Blockades (I am assuming since I couldn't find any).
In the interest of curbing the difficulty to increase player drive to continuing playing I would recommend giving the player a starting weapon as well. I had about 3 play throughs where I found nothing in multiple buildings and died. There is nothing necessarily wrong with this, but, it does discourage the player from continuing to put in time and effort to completing the experience.
Overall I would recommend the game to be played, and am definitely looking forward to see if you do any future edits and finalized version of it.