NoiseMater "Sazanami"

saronpasu

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About This


Sazanami is Japanese さざなみ( 漣 ). it mean quiet sea wave.


This plugin is NoiseMater.


Detects the sound around a device.
Output to game variables the volume level or decibels.


Usage


Controll of plugin-command, and plugin-params.


output return to game-variables.


Settings


PluginParams

frameLimit        SoundCheck Frames [default 300]


reportType        Level or Decibel [default Level]


returnFlag         gameVariables or none [default gameVariables]


returnGameVariablesNo        Number [default 1]


PluginCommands

Sazanami start         start NoiseMater


Sazanami status      NoiseMater status


Sazanami stop         stop NoiseMater


Sazanami abort       abort NoiseMater


Sazanami resume   resume NoiseMater


Sazanami restart     resteart NoiseMater


Sazanami isRunning Check NoiseMater


Plugin Download


URL Here (Sazanami.js via github)


Term of Use


MIT-Lisence


Author


saronpasu


FAQ


Q: How to use a noise meter to the RPG?


A: I also made a plugin, it does not understand. Idea to make a game is free.
 

jet_black

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Does this measure the sound the environment or the player itself makes? Could you make a game where you will have to scream into the microphone and that scares a character in the game? This was just an example. Would this also work as voice recognition? To give commands over voice? Would be awesome if you could say a magical formula and it would actually cast a spell in the game.
 

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