Non-Commercial Luna Engine Installation Help

renguro

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Hi, I wanted to get a taste of the Luna Engine before I decided to purchase it! Currently my goal is to just change around some colors and put in some pictures to see what happens.

I'm having some issues figuring things out though.

For starters, this is the way that the scripts are listed on the github.
1589530912352.png
This is how I have things set up in the Script editor.
1589531098336.png
Just some preliminary information if I did anything wrong with that.
I decided to playtest just to see what would happen, and got this message.
1589531153775.png
In the :type_1 settings, I didn't have a color1 or a color2 picked, so I chose two of them randomly.
1589531348449.png
Then got this error.
1589531332289.png
From what I can tell, there is a tASSOC in that line, and no \n. How can I fix this?

(I'm very sorry, but bear with me here, I'm trying my best to learn...!)
 

Shaz

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The error in your second image is because you've added the array and effectively given it two values instead of one, which it's not expecting, but you've also not ended each line with a comma.

Code:
      :type_1     =>  {
        :color1   =>  [236,59,59,1], 
        :color2   =>  [67,147,217,1], 
        :vertical =>  false,     # Display the gradient vertically.
      },
Not sure about the first error - I'm guessing maybe you don't have your scripts in the right order, or there's another script you need above all of those. It's saying normal_color isn't defined within the module.
 
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BCj

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If I compare it to my Luna (which I bought) then you are missing essential scripts to make it work.
 

Roninator2

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If you only have the configuration then you're missing the foundation scripts for the whole engine. Which you only get when you buy it.
Does that cover it? You can't trial Luna Engine without buying it. I stand corrected by Archeia two posts down. But it is worth it if you are willing to invest the time into it.
 
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renguro

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I think I understand now. Well, thank you. I think I'll end up buying it anyways, I just wanted to play around with it first.
 

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