Noob needs help moving npc's from one location to the next after battle

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OK, so I am very new, and I've spent about 70 hours doing basic stuff with RPG Maker MV. I want to try my hand at a short comedic game where you play as a powerful demon that can't seem to kill anyone, so when she defeats an enemy, they just get placed in her dungeon. The dungeons start filling up with townfolk and guards alike, evil demon starts going crazy etc. etc. So what I'm wondering is this: how do I let the game know that after (battle event "x") it should move (npc 1) and (npc 2) from (position 1, map 1) to (position 2, map 2)?

Apologies in advance if this is a dumb question.
 

V_Aero

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Are you already familiar with Switches? Everytime you call a Battle, you can then switch on eg "Defeated Angel". Inside the NPC you can define a condition that this switch must be on until the NPC will be visible.
 

myenemy

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Aero's is the simplest choice.
NPC in town with a new emtpy page, switch (x).
NPC in dungeon with the first page empty, the second page, their chara, and switch on.
You can set switches in database, on troops or in ingame events. Common events may be too much for you yet.
 
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Thanks guys, I'll try this as soon as I get out of work.
 

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I was planning to release a useless plugin for april fools, but then I thought I let it be.
Tfw every dev around me is using Live2D in their MV games and make me question my skills repeatedly.

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