Hello all! Ok, so here's the situation- and forgive me if the explanation's a bit long, I want to explain the steps I took. I recently converted a project I was working on in VX Ace to MV. I reached a point where I felt I was ready to try some plugins- this is my first real RPG maker project. Anyways, I downloaded and installed some of the Yanfly core plugins. I noticed that the animations that were being called in battle tests didn't match up with the actions- Enemy Normal attack was calling up the Reflect animation, for example. I also saw that a number of "animations" in the database didn't have any actual animations, or they didn't seem to match the names. I figured this was because it was probably still using the animation list brought over from VX Ace when I converted it. So, I went ahead and replaced the Animations.json file in the Data folder of the project with the one from a fresh, brand-new MV project. The animations the plug-in calls for match up just fine now, as do all the named files in the database. However, the default Normal Attack for my players is calling what seems to be the Hit Fire animation. I can't figure out how to get it back to what it would be in a brand-new project. I did try turning off all the plugins, but that had no effect. I'd really appreciate any help you guys can give me!