Not Allowing players have access to materials after deploying Game

Chester

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Hello,


When I finish making my game and I export/deploy it to my desktop, how would make it where the players cannot have access to the www folder which contains all the images, music, and etc?


Thanks!
 

Zortik

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You'll need to pursue 3rd party encryption after it's exported. In the help file it provides an example of what to use (the instructions are a tad bit out of date for the current version). I think there are a few threads lingering around here that discuss this a bit further if you wanted to try and find them.
 

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