Yes it is.Hello, is it possible to change an actors note tag in gameplay?
You may need to re-think your creation system then.There is a reason for this...
I'm using Victors Animated Battlers script also I created my own "Character Creation" system. In order to use Victors Animated Battlers script you need to add a note indicating which character graphic you are using. Since I have the character creation system, there are many character graphics to use. So if I need to use a graphic when you are creating the character, I would also need to add a note to that actor data base, in game.
Does that make sense? My explanation skills aren't that good yet.
You still shouldnt need to change the database notetags. It sounds like it would be wiser to simply modify the method that reads the notatag to take the data from an actor variable, which is changed depending on which character you choose.
Hmm alright, I'll see what I can do. Thank you.You may need to re-think your creation system then.
Changing a note-tag doesn't mean other scripts are going to reload them.
I see what you're trying to do. Yeah I'll let you know if I figure something out.Hmm, i need to do the same sort of thing. Throughout the game you will be able to select new "suits" for your character, problem is changing the battler graphic in the note tag. So if you find a way let me know lol