captainette777

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Hello all, I come for a much more complex request. I'm making a detective game where the player needs to keep track of suspects in order to determine if they are guilty or not. I thought it would be a huge help if the player could use a system where they could cross off people they didn't want in suspect list, or even be able to un-cross it off later and change their answer. Does it exist, or can one be made? Sorry for the brief explanation, but I can't think of a better way to explain it, nor have any instant examples.
 

Aloe Guvner

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Check out the Notepad plugin in my signature, I think that's exactly what you're looking for~
 

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Finally working actively on Tundra! I'd like to share my wife's WIP art for the starting map and a rough draft of one of the later characters, Katrina. She's very eager to hear any feedback you might have!1623790662347.png
Got my first vax today, arm is a bit numb, but nothing odd so far. :kaopride:
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Looks a bit.....kid friendly. Then again, I suppose that does with with a lot of retro themes... Crap, already spotted a flaw xD
What a stupid week so far! I was really short on sleep yesterday thanks to my back hurting and not falling asleep fast enough, now today I am 2 hours late for work because my damn alarm clock changed from the alarm setting, to the radio setting which I always keep muted.
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But, some of my players are using it to blow up random citizens on the street.
Not sure how "creative" they can go with it. :kaojoy:

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