- Joined
- Jan 19, 2018
- Messages
- 78
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- 72
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- English
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- RMMV
Hello all, I come for a much more complex request. I'm making a detective game where the player needs to keep track of suspects in order to determine if they are guilty or not. I thought it would be a huge help if the player could use a system where they could cross off people they didn't want in suspect list, or even be able to un-cross it off later and change their answer. Does it exist, or can one be made? Sorry for the brief explanation, but I can't think of a better way to explain it, nor have any instant examples.

